Understand the Industry - Globally & Locally

We're taking a look at the many dimensions of the virtual reality and augmented reality markets - globally and locally. We want to understand the unique assets we have among Rhode Island's practitioners, their goals and needs, and help them make valuable connections.

Position RIVR for Competitive Advantage

As we learn about Rhode Island's VR/AR resources, and the needs and interests of the market, our next step is to accelerate learning and connectedness to prepare RIVR for successful competition today and in the years to come. Our goal is for Rhode Island to be a material participant in an industry expected to be worth $180 billion annually within 10 years.

Make A Significant Economic Impact in Rhode Island

Since 2014 billions of dollars have been invested to fund research and development, new companies, and new kinds of communications productions. So far only a tiny fraction of that investment has come to Rhode Island. We're going to form a VR industry cluster, and ignite interest in RIVR constituents.

RIVR is nurturing the development of a Virtual Reality ecosystem in Rhode Island.


Rhode Island Virtual Reality - Lorne Adrain

Lorne Adrain

A community and philanthropic leader. Chair of the URI Foundation and board member at BIF

Rhode Island Virtual Reality - Adam Blumenthal

Adam Blumenthal

VR Artist-in-Residence at Brown University, and Executive Producer at
Curious Sense.

Rhode Island Virtual Reality - Ted Bogosian

Ted Bogosian

Emmy-winning filmmaker and TV producer. Teaches innovative digital techniques for movie making at Brown

Rhode Island Virtual Reality - Siu-Li Khoe

Siu-Li Khoe

An MIT alum with a great track record moving organizations from Vision to Operational Excellence

Rhode Island Virtual Reality - Tom Sgouros

Tom Sgouros

Visiting Scientist at Brown Computer Science, Manager of Brown’s YURT VR facility, RISD Faculty.

RIVR Community


1 week ago


Parody comes to VR. "Weird Al" Yankovic is making his debut in the medium with a new short film title "Shady Friend." Made for the Positron Voyager VR motion chairs, this film is sure to convey its psychadelic tone through a variety of haptic and virtual interactions.
#VR #WeirdAl


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2 weeks ago

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2 weeks ago


Google and Labster are teaming up to bring over 30 virtual labs to the Google Daydream. Although currently under construction, these labs will offer students a less resource intensive way to practice and learn in labs for their professions when these labs release.

#VR Google Daydream


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2 weeks ago


We’re pleased to partner with DesignxRI for this featured Design Week talk.

Four years ago, Alex Hornstein and Shawn Frayne co-founded their startup Looking Glass Factory (lookingglassfactory.com/) to take holograms out of the realm of science fiction and into reality. This is the story of the struggle of bringing a technology out of science fiction and into the real world. The unlikely story of Looking Glass spreads from an industrial building in Hong Kong and roams around in the world in an unlikely and delightful way, dancing between Hollywood producers and Chinese factories to underwater photographers in Ecuador and indie game developers in Tokyo.

So come on over to the Pawtucket R&D lab and step onto a guided tour through four years of rapid-fire invention, play with the latest interactive holograms, and savor a taste of the holographic future.

Sign up here: www.meetup.com/RIVirtualReality/events/253948298/

DESIGNxRI #VR #designweekri #dwri2018

For more on Design Week go to www.designxri.com/designweek

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